Guild Raid 7.5 / 10
Combines damage and support in strong Neurothrope lineups, with additional fire-team value against Winged Prime when the composition suits him.
Chaos · Thousand Sons
Architect of the Rubric
Overall hero rating 7.08 / 10Score updated: Nov 3, 2026
Mythic · Mythic wings · Adamantine II
In any turn where 3 or more enemy units have taken Psychic Damage, this unit will deal the maximum possible Damage with its attacks and abilities on that turn.
Can traverse impassable hexes and enemies and move between any elevation.
When this unit performs a normal ranged attack, it also deals 50% of its Damage to a random enemy adjacent to the target.
Deals 3x 1566-2088 Psychic Damage, evenly distributing the hits between all enemies within 2 hexes. Adds +1 hit for each hex on the battlefield that is currently on Fire. Cannot exceed 9 hits. When Ahriman defeats an enemy with his normal ranged attack and Doombolt has already been used, then Doombolt can be used again in this battle.
Attacks that deal Flame Damage and Psychic Damage to enemies that are on hexes with Fire deal +33% Damage. Affected attacks from friendly Chaos units deal an additional +652 Damage. The hex of each enemy that is hit by Ahriman's normal ranged attack catches Fire.
Guild Raid Boss Meta
Guild War Attackers
Fabius LRE Guide
High Points Combination
Farsight LRE Guide
High Points Combination
Lysander LRE Guide
High Points Combination
Uthar LRE Guide
High Points Combination
Biovore Incursion Guide
Flex