Guild War Top 10 Attack Teams

Explore ten Guild War attack teams and their recorded results.

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Featured Infographic

Guild Wars Top 10 Attackers infographic: ten core teams with popular flex characters and Machines of War

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Methods & Definitions

See where the Guild Wars attack data comes from, what each metric means, and how to interpret the team results and popular options.

Criteria
  • 10 distinct team cores. Three to five heroes per core, with no repeated core heroes. Historical flex choices may overlap other cores.
  • Ordered by Clear Rate. Highest unrounded win rate first, using the accepted rosters and complete-core results across multiple wars. A win defeats all five defenders, with or without attacker losses.
  • Complete battle records. Cleanup attacks and incomplete records were excluded; both wins and failures counted.
Data Sources

Source: TacticusXYZ. Detailed results use the source counts.

Edition
October 2026
Seasons
25–27
Battlefield tiers
4–5
Recorded wars
162
Eligible non-cleanup attacks
69,521
Metrics Explained
Clear
All five defenders defeated. Includes Perfect clears and clears with deaths.
Clear rate
Clears / eligible attempts containing the whole core, including failures.
Perfect
A clear with all five attacking characters surviving in the recorded final state.
Perfect share of wins
Perfect clears / all clears.
Meds Up
At least one recorded Defender Health (Medicae) buff.
Meds Up clear rate
Meds Up clears / Meds Up attempts, including failures.
Perfect share of Meds Up wins
Perfect Meds Up clears / all Meds Up clears.
Flex / MoW usage
Matching attacks / all eligible attacks containing the core. GSC, Blood Angels and Orks flex usage uses separately labelled pools with at least four of their five core heroes.
Methodology
  • Core teams: Main metrics, Machines of War and Hard Maps require every listed core hero. Eligible attacks exclude cleanups and include failures. Five-hero cores use a separate four-of-five pool for popular flex and Observed Teams; each attack counts once in that pool.
  • Popular flex: Up to five heroes are shown, ranked by observed usage, with at least 3.8% occurrence. Shares can add up to more than 100% because teams have multiple flex slots.
  • Machines of War: Up to three options are shown, ranked by observed usage, with at least 10% occurrence. Recorded support does not establish that its abilities were activated.
  • MoW not recorded: The source does not identify a Machine of War; this does not confirm that none was deployed.
  • Observed Teams: Each row is an exact five-hero lineup plus its recorded Machine of War. Three- and four-hero cores require every core hero; five-hero cores also include single-hero swaps. Win Rate is clears / attempts for that exact combination.
  • Evidence minimum: Show up to 10 combinations with at least 10 attempts, sorted by highest Win Rate. Limited sample means fewer than 20 attempts. These exploratory variants do not change the headline rankings. Gold portrait borders identify core heroes present in the row.
  • Interpreting results: These results describe observed complete lineups and matchups. Popular flex choices do not guarantee that every combination works together.

01GSC

Core team

Judh Isaak Hollan The Patermine Xybia
Clear rate
95.1%2,353 / 2,473clears / attempts
Perfect share of wins
68.7%1,617 / 2,353Perfect clears / clears
Meds Up clear rate
93.5%1,499 / 1,604Meds Up clears / attempts
Perfect share of Meds Up wins
66.3%994 / 1,499Perfect Meds Up clears / Meds Up clears

Popular flex options

Uses at least four of these five core heroes. Usage is out of 4,333 distinct attacks, including 2,473 with all five and 1,860 with a replacement. Each attack counts once.

  • Winged Prime 19.5%844 attacks

Machines of War

  • Biovore 24.7%611 attacks
  • Malleus Rocket Launcher 19.3%477 attacks
  • MoW not recorded 11.7%290 attacks
Observed Teams

Exact five heroes + recorded MoW. Includes single-hero swaps. Minimum 10 attempts.

Top 10 of 43 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

GSC: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Judh Isaak Hollan Xybia Winged Prime Forgefiend

Swap: The Patermine → Winged Prime

100.0% 32 / 32
Judh Isaak Hollan Xybia Lucius Biovore

Swap: The Patermine → Lucius

100.0% 31 / 31
Judh Isaak Hollan The Patermine Winged Prime Storm Speeder

Swap: Xybia → Winged Prime

100.0% 23 / 23
Judh Isaak The Patermine Xybia Winged Prime Biovore

Swap: Hollan → Winged Prime

100.0%Limited sample 19 / 19
Judh Isaak Hollan Xybia Winged Prime Rukkatrukk

Swap: The Patermine → Winged Prime

100.0%Limited sample 16 / 16
Judh Isaak Hollan Xybia Thaddeus Forgefiend

Swap: The Patermine → Thaddeus

100.0%Limited sample 15 / 15
Judh Isaak Hollan The Patermine Winged Prime Galatian

Swap: Xybia → Winged Prime

100.0%Limited sample 14 / 14
Judh Isaak Hollan The Patermine Lucius Biovore

Swap: Xybia → Lucius

100.0%Limited sample 14 / 14
Judh Isaak Hollan Xybia Winged Prime Galatian

Swap: The Patermine → Winged Prime

100.0%Limited sample 13 / 13
Judh Isaak Hollan The Patermine Winged Prime PBC

Swap: Xybia → Winged Prime

100.0%Limited sample 13 / 13
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
96.2%Hard mapNo Meds Buff13012557550
90.8%Hard mapMeds Up2402182213088
98.6%Normal mapNo Meds Buff73972910548181
93.9%Normal mapMeds Up1,3641,28183864417
Team Tips
  • Heal Judh with Hollan before her burst turn—even at full health if she has not received his buff.
  • Leave an adjacent hex where Hollan’s Aberrant can hit an enemy immediately; it cannot move on arrival.
  • Check Overwatch before moving Judh; her defensive passive will not protect her during her own turn.
  • Preserve Ambush escape space. Treat Judh’s return as a backup plan, not a guaranteed second active.

Community discussion: Judh counterplay and Ambush.

02Revas OW

Core team

Re'vas Calgar Farsight Aethana
Clear rate
90.9%180 / 198clears / attempts
Perfect share of wins
64.4%116 / 180Perfect clears / clears
Meds Up clear rate
89.3%100 / 112Meds Up clears / attempts
Perfect share of Meds Up wins
64.0%64 / 100Perfect Meds Up clears / Meds Up clears

Popular flex options

  • Maugan Ra 34.3%68 attacks
  • Eldryon 13.1%26 attacks
  • Shadowsun 11.1%22 attacks
  • Actus 8.6%17 attacks
  • Calandis 8.6%17 attacks

Machines of War

  • Tson'ji 27.8%55 attacks
  • Storm Speeder 27.3%54 attacks
  • MoW not recorded 15.7%31 attacks
Observed Teams

Exact five heroes + recorded MoW. Every core hero is required. Minimum 10 attempts.

2 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

Revas OW: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Re'vas Calgar Farsight Aethana Maugan Ra Tson'ji
94.7%Limited sample 18 / 19
Re'vas Calgar Farsight Aethana Maugan Ra Storm Speeder
81.3% 26 / 32
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
95.0%Hard mapNo Meds Buff20191118
91.2%Hard mapMeds Up343131714
92.4%Normal mapNo Meds Buff666154120
88.5%Normal mapMeds Up786994722
Team Tips
  • Place Re’vas where approaching enemies must cross her Overwatch; use high ground when available.
  • Keep shooters within Farsight’s support range; include Shadowsun’s range if bringing her as flex. Engage their targets with a friendly unit for Farsight’s ranged bonus.
  • With Sho’syl or Darkstrider, arrange Markerlight support before Re’vas’s attack window.
  • Check suppression threats and Meds Up durability; Arena-style Overwatch wipes are not guaranteed in Guild War.

Community discussion: Re’vas positioning, support and Guild War limitations.

03Double Howl

Core team

Ragnar Aun'Shi Khârn Kariyan
Clear rate
90.6%813 / 897clears / attempts
Perfect share of wins
52.9%430 / 813Perfect clears / clears
Meds Up clear rate
89.9%507 / 564Meds Up clears / attempts
Perfect share of Meds Up wins
48.9%248 / 507Perfect Meds Up clears / Meds Up clears

Popular flex options

  • Dante 11.8%106 attacks
  • Celestine 11.5%103 attacks
  • Bellator 11.4%102 attacks
  • Trajann 7.7%69 attacks
  • Aethana 7.6%68 attacks

Machines of War

  • Biovore 26.0%233 attacks
  • MoW not recorded 25.3%227 attacks
Observed Teams

Exact five heroes + recorded MoW. Every core hero is required. Minimum 10 attempts.

Top 10 of 22 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

Double Howl: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Ragnar Aun'Shi Khârn Kariyan Celestine Biovore
100.0%Limited sample 17 / 17
Ragnar Aun'Shi Khârn Kariyan Bellator Biovore
100.0%Limited sample 15 / 15
Ragnar Aun'Shi Khârn Kariyan Forcas Biovore
100.0%Limited sample 12 / 12
Ragnar Aun'Shi Khârn Kariyan Aethana Biovore
100.0%Limited sample 12 / 12
Ragnar Aun'Shi Khârn Kariyan Snotflogga Biovore
100.0%Limited sample 11 / 11
Ragnar Aun'Shi Khârn Kariyan Baldr Biovore
100.0%Limited sample 10 / 10
Ragnar Aun'Shi Khârn Kariyan Trajann Biovore
95.8% 23 / 24
Ragnar Aun'Shi Khârn Kariyan Snotflogga MoW not recorded
95.5% 21 / 22
Ragnar Aun'Shi Khârn Kariyan Dante Biovore
95.1% 39 / 41
Ragnar Aun'Shi Khârn Kariyan Gulgortz Biovore
94.7%Limited sample 18 / 19
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
87.0%Hard mapNo Meds Buff544772819
85.2%Hard mapMeds Up10892163557
92.8%Normal mapNo Meds Buff27925920154105
91.0%Normal mapMeds Up45641541213202
Team Tips
  • Before moving Ragnar: howl, reset him with Aun’Shi, then howl again.
  • Spend the buffs on normal melee attacks from eligible characters without a normal ranged attack; Khârn’s active does not qualify.
  • Keep Aun’Shi’s reset level high enough; it limits the strength of the second howl.
  • Check that several attackers can reach useful targets before committing. Unstoppable does not bypass Overwatch.

Community discussion: Using Double Howl correctly.

04Z’kar Psykers

Core team

Typhus Toth Njal
Clear rate
87.6%305 / 348clears / attempts
Perfect share of wins
45.6%139 / 305Perfect clears / clears
Meds Up clear rate
84.6%165 / 195Meds Up clears / attempts
Perfect share of Meds Up wins
41.2%68 / 165Perfect Meds Up clears / Meds Up clears

Popular flex options

  • Ahriman 44.3%154 attacks
  • Volk 30.7%107 attacks
  • Neurothrope 14.1%49 attacks
  • Lucius 12.1%42 attacks
  • Tigurius 11.5%40 attacks

Machines of War

  • Z'kar 90.8%316 attacks
Observed Teams

Exact five heroes + recorded MoW. Every core hero is required. Minimum 10 attempts.

Top 10 of 11 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

Z’kar Psykers: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Typhus Toth Njal Ahriman Neurothrope Z'kar
100.0% 22 / 22
Typhus Toth Njal Volk Sekhetar Z'kar
100.0%Limited sample 13 / 13
Typhus Toth Njal Volk Tigurius Z'kar
100.0%Limited sample 10 / 10
Typhus Toth Njal Archimatos Ahriman Z'kar
100.0%Limited sample 10 / 10
Typhus Toth Njal Volk Lucius Z'kar
93.3%Limited sample 14 / 15
Typhus Toth Njal Ahriman Wrask Z'kar
92.9%Limited sample 13 / 14
Typhus Toth Njal Aleph-Null Ahriman Z'kar
90.0%Limited sample 9 / 10
Typhus Toth Njal Lysander Ahriman Z'kar
90.0%Limited sample 9 / 10
Typhus Toth Njal Volk Ahriman Z'kar
88.9%Limited sample 16 / 18
Typhus Toth Njal Ahriman Tigurius Z'kar
80.0%Limited sample 12 / 15
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
88.0%Hard mapNo Meds Buff25223148
90.0%Hard mapMeds Up302731116
92.2%Normal mapNo Meds Buff128118105761
83.6%Normal mapMeds Up165138275781
Team Tips
  • Spread Psychic damage across clustered defenders before using Toth’s active to collect extra shots.
  • Manually fire Z’Kar’s free Infernal Cannon after targets take Psychic damage or are on fire; only the selected hex is ignited.
  • If bringing Ahriman as flex, build fire coverage for his damage bonuses and additional active hits.
  • Consider saving a wounded enemy for Ahriman’s normal ranged kill to refresh his used active.

05Blood Angels

Core team

Mephiston Lucien Mataneo Nicodemus Dante
Clear rate
87.6%2,086 / 2,381clears / attempts
Perfect share of wins
53.4%1,113 / 2,086Perfect clears / clears
Meds Up clear rate
85.5%1,317 / 1,541Meds Up clears / attempts
Perfect share of Meds Up wins
49.0%645 / 1,317Perfect Meds Up clears / Meds Up clears

Popular flex options

Uses at least four of these five core heroes. Usage is out of 3,448 distinct attacks, including 2,381 with all five and 1,067 with a replacement. Each attack counts once.

  • Cezare 13.7%472 attacks

Machines of War

  • MoW not recorded 20.4%485 attacks
  • Malleus Rocket Launcher 13.2%315 attacks
  • Exorcist 12.8%304 attacks
Observed Teams

Exact five heroes + recorded MoW. Includes single-hero swaps. Minimum 10 attempts.

Top 10 of 30 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

Blood Angels: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Mephiston Mataneo Nicodemus Dante Khârn MoW not recorded

Swap: Lucien → Khârn

100.0%Limited sample 16 / 16
Mephiston Lucien Mataneo Dante Cezare Forgefiend

Swap: Nicodemus → Cezare

100.0%Limited sample 13 / 13
Mephiston Mataneo Nicodemus Dante Cezare Storm Speeder

Swap: Lucien → Cezare

100.0%Limited sample 12 / 12
Mephiston Lucien Mataneo Nicodemus Dante PBC
95.0% 38 / 40
Mephiston Mataneo Nicodemus Dante Cezare Forgefiend

Swap: Lucien → Cezare

94.7%Limited sample 18 / 19
Mephiston Lucien Mataneo Nicodemus Dante Z'kar
92.3% 72 / 78
Mephiston Mataneo Nicodemus Dante Cezare Biovore

Swap: Lucien → Cezare

92.3%Limited sample 12 / 13
Mephiston Lucien Mataneo Nicodemus Dante Biovore
91.7% 233 / 254
Mephiston Mataneo Nicodemus Dante Cezare Malleus Rocket Launcher

Swap: Lucien → Cezare

91.7% 22 / 24
Mephiston Lucien Mataneo Dante Cezare Galatian

Swap: Nicodemus → Cezare

90.9%Limited sample 10 / 11
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
88.5%Hard mapNo Meds Buff139123166459
81.3%Hard mapMeds Up2562084887121
92.2%Normal mapNo Meds Buff70164655404242
86.3%Normal mapMeds Up1,2851,109176558551
Team Tips
  • Move Nicodemus before using his active for the low-health burst setup; later movement can undo the intended health timing.
  • Check Nicodemus’s buff range before sending attackers forward.
  • Keep Mephiston and other eligible attackers covered by Dante’s aura when they attack.
  • With Lucien in the core, plan his attack around Nicodemus’s melee piercing support.

Community discussions: Nicodemus and Lucien, Nicodemus timing corrections, Dante–Mephiston synergy.

06Yaz/Abrax

Core team

Abraxas Yazaghor Ahriman Archimatos
Clear rate
87.3%1,416 / 1,622clears / attempts
Perfect share of wins
50.7%718 / 1,416Perfect clears / clears
Meds Up clear rate
85.4%863 / 1,011Meds Up clears / attempts
Perfect share of Meds Up wins
47.7%412 / 863Perfect Meds Up clears / Meds Up clears

Popular flex options

  • Neurothrope 38.0%617 attacks
  • Eldryon 19.7%319 attacks
  • Mephiston 7.4%120 attacks
  • Toth 6.4%103 attacks
  • Thaumachus 4.5%73 attacks

Machines of War

  • Z'kar 65.2%1,058 attacks
  • Forgefiend 22.5%365 attacks
Observed Teams

Exact five heroes + recorded MoW. Every core hero is required. Minimum 10 attempts.

Top 10 of 22 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

Yaz/Abrax: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Abraxas Yazaghor Ahriman Archimatos Sekhetar Z'kar
100.0%Limited sample 13 / 13
Abraxas Yazaghor Ahriman Archimatos Typhus Z'kar
94.8% 55 / 58
Abraxas Yazaghor Ahriman Archimatos Vindicta Forgefiend
94.4%Limited sample 17 / 18
Abraxas Yazaghor Ahriman Archimatos Eldryon Forgefiend
93.6% 88 / 94
Abraxas Yazaghor Ahriman Archimatos Neurothrope Forgefiend
91.0% 142 / 156
Abraxas Yazaghor Ahriman Archimatos Abaddon Z'kar
90.5% 19 / 21
Abraxas Yazaghor Ahriman Archimatos Mephiston Z'kar
90.1% 91 / 101
Abraxas Yazaghor Ahriman Archimatos Neurothrope Z'kar
89.2% 346 / 388
Abraxas Yazaghor Ahriman Archimatos Thaumachus Z'kar
88.1% 37 / 42
Abraxas Yazaghor Ahriman Archimatos Toth Z'kar
87.7% 71 / 81
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
89.0%Hard mapNo Meds Buff827394033
77.9%Hard mapMeds Up163127366364
90.7%Normal mapNo Meds Buff52948049266214
86.8%Normal mapMeds Up848736112349387
Team Tips
  • Start Abraxas’s active and let the initial summon chain resolve before swapping him with Yazaghor.
  • Swap into free summon space with reachable enemies; moving farther forward alone does not help.
  • Save Archimatos’s Psychic action—or another fresh Psychic hit—to restart the chain after the swap.
  • Yazaghor deals his damage before swapping; that hit cannot restart the chain at Abraxas’s new position.

Community discussion: Abraxas–Yazaghor sequence troubleshooting.

07Imperial Summons

Core team

Celestine Isabella Dreir Yarrick
Clear rate
85.1%330 / 388clears / attempts
Perfect share of wins
67.3%222 / 330Perfect clears / clears
Meds Up clear rate
79.3%169 / 213Meds Up clears / attempts
Perfect share of Meds Up wins
69.2%117 / 169Perfect Meds Up clears / Meds Up clears

Popular flex options

  • Creed 34.0%132 attacks
  • Vindicta 31.7%123 attacks
  • Thaddeus 5.7%22 attacks
  • Roswitha 4.1%16 attacks

Machines of War

  • Malleus Rocket Launcher 63.9%248 attacks
  • Exorcist 18.3%71 attacks
Observed Teams

Exact five heroes + recorded MoW. Every core hero is required. Minimum 10 attempts.

6 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

Imperial Summons: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Celestine Isabella Dreir Yarrick Godswyl Malleus Rocket Launcher
100.0%Limited sample 11 / 11
Celestine Isabella Dreir Yarrick Roswitha Exorcist
100.0%Limited sample 10 / 10
Celestine Isabella Dreir Yarrick Vindicta Malleus Rocket Launcher
93.9% 62 / 66
Celestine Isabella Dreir Yarrick Creed Malleus Rocket Launcher
90.3% 93 / 103
Celestine Isabella Dreir Yarrick Vindicta Exorcist
77.8% 28 / 36
Celestine Isabella Dreir Yarrick Thaddeus Malleus Rocket Launcher
72.2%Limited sample 13 / 18
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
100.0%Hard mapNo Meds Buff17170125
75.0%Hard mapMeds Up36279198
91.1%Normal mapNo Meds Buff158144149351
80.2%Normal mapMeds Up177142359844
Team Tips
  • Keep the support group together around Isabella; her resurrection only covers eligible non-Mechanical Imperial units.
  • If time allows, use expendable Guardsmen to build Yarrick’s summon count. Do not delay a needed attack chasing maximum bodies.
  • Keep charge lanes open for Dreir’s riders before crowding the board with summons.
  • Plan Celestine’s advance alongside the team’s follow-up so her target does not leave the support group exposed.

Community discussion: Dreir, Isabella and Imperial summon teams.

08Death Guard

Core team

Maladus Rotbone Abaddon
Clear rate
82.9%1,855 / 2,237clears / attempts
Perfect share of wins
49.6%920 / 1,855Perfect clears / clears
Meds Up clear rate
78.9%1,012 / 1,283Meds Up clears / attempts
Perfect share of Meds Up wins
48.0%486 / 1,012Perfect Meds Up clears / Meds Up clears

Popular flex options

  • Volk 38.1%853 attacks
  • Corrodius 21.0%470 attacks
  • Typhus 19.5%437 attacks
  • Lucius 18.5%413 attacks
  • Sho'syl 15.9%356 attacks

Machines of War

  • PBC 70.7%1,582 attacks
  • Forgefiend 10.2%229 attacks
Observed Teams

Exact five heroes + recorded MoW. Every core hero is required. Minimum 10 attempts.

Top 10 of 40 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

Death Guard: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Maladus Rotbone Abaddon Lucius Sho'syl PBC
100.0% 33 / 33
Maladus Rotbone Abaddon Volk Lucius Forgefiend
94.1%Limited sample 16 / 17
Maladus Rotbone Abaddon Volk Shiron PBC
92.3% 60 / 65
Maladus Rotbone Abaddon Archimatos Typhus PBC
92.3%Limited sample 12 / 13
Maladus Rotbone Abaddon Corrodius Khârn PBC
92.0% 23 / 25
Maladus Rotbone Abaddon Volk Wrask PBC
91.7% 33 / 36
Maladus Rotbone Abaddon Corrodius Lucius PBC
91.2% 31 / 34
Maladus Rotbone Abaddon Lucius Wrask PBC
90.9% 20 / 22
Maladus Rotbone Abaddon Corrodius Pestillian PBC
90.0% 18 / 20
Maladus Rotbone Abaddon Volk Khârn PBC
90.0%Limited sample 9 / 10
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
84.6%Hard mapNo Meds Buff169143267667
73.0%Hard mapMeds Up27820375102101
89.2%Normal mapNo Meds Buff78570085358342
80.5%Normal mapMeds Up1,005809196384425
Team Tips
  • Keep vulnerable Chaos allies adjacent to Rotbone; his rescue is chance-based, not guaranteed.
  • Advance together. Check whether fire or a retreating target could split the slow formation.
  • Save Maladus’s active for a decisive kill against Rotbone-supported enemies; Always Overkilled prevents their usual recovery.
  • Set up Maladus’s passive chain by choosing a victim beside another enemy that is also adjacent to Maladus.

Community discussion: Rotbone, Maladus and formation weaknesses.

09Orks

Core team

Gulgortz Snotflogga Gibbascrapz Tanksmasha Snappawrecka
Clear rate
78.6%814 / 1,036clears / attempts
Perfect share of wins
54.1%440 / 814Perfect clears / clears
Meds Up clear rate
76.3%499 / 654Meds Up clears / attempts
Perfect share of Meds Up wins
51.7%258 / 499Perfect Meds Up clears / Meds Up clears

Popular flex options

Uses at least four of these five core heroes. Usage is out of 1,739 distinct attacks, including 1,036 with all five and 703 with a replacement. Each attack counts once.

  • Haarken 5.3%93 attacks
  • Helbrecht 5.3%92 attacks

Machines of War

  • Rukkatrukk 79.4%823 attacks
Observed Teams

Exact five heroes + recorded MoW. Includes single-hero swaps. Minimum 10 attempts.

Top 10 of 19 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

Orks: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Gulgortz Snotflogga Gibbascrapz Tanksmasha Haarken Rukkatrukk

Swap: Snappawrecka → Haarken

100.0% 23 / 23
Gulgortz Snotflogga Gibbascrapz Snappawrecka Parasite of Mortrex Rukkatrukk

Swap: Tanksmasha → Parasite of Mortrex

100.0%Limited sample 11 / 11
Gulgortz Snotflogga Gibbascrapz Tanksmasha Helbrecht Tson'ji

Swap: Snappawrecka → Helbrecht

100.0%Limited sample 10 / 10
Gulgortz Snotflogga Gibbascrapz Tanksmasha Thaddeus Rukkatrukk

Swap: Snappawrecka → Thaddeus

94.4%Limited sample 17 / 18
Gulgortz Snotflogga Gibbascrapz Snappawrecka Ulf Rukkatrukk

Swap: Tanksmasha → Ulf

93.8%Limited sample 15 / 16
Gulgortz Snotflogga Gibbascrapz Tanksmasha Snappawrecka Forgefiend
92.9% 39 / 42
Gulgortz Snotflogga Gibbascrapz Tanksmasha Calandis Rukkatrukk

Swap: Snappawrecka → Calandis

92.0% 23 / 25
Gulgortz Snotflogga Gibbascrapz Tanksmasha Helbrecht Rukkatrukk

Swap: Snappawrecka → Helbrecht

91.1% 41 / 45
Gulgortz Snotflogga Gibbascrapz Tanksmasha Snappawrecka Storm Speeder
90.0%Limited sample 9 / 10
Gulgortz Snotflogga Gibbascrapz Tanksmasha Imospekh Rukkatrukk

Swap: Snappawrecka → Imospekh

86.7%Limited sample 13 / 15
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
68.7%Hard mapNo Meds Buff6746211828
67.6%Hard mapMeds Up10269333138
85.4%Normal mapNo Meds Buff31526946164105
77.9%Normal mapMeds Up552430122227203
Team Tips
  • Use WAAAGH before moving Gulgortz when you want extra Boyz; leave adjacent summon hexes open.
  • Check fire, wire and overlapping Overwatch before committing the charge.
  • Use Tanksmasha’s suppression where available before follow-up attackers cross an Overwatch lane.
  • Avoid spending the whole charge on a durable bait target while dangerous defenders remain behind it.

Community discussion: Gulgortz counterplay: bait, terrain and Overwatch.

10AdMech

Core team

Exitor-Rho Tan Gi'da Actus Vitruvius
Clear rate
77.0%1,698 / 2,204clears / attempts
Perfect share of wins
41.1%698 / 1,698Perfect clears / clears
Meds Up clear rate
72.2%897 / 1,243Meds Up clears / attempts
Perfect share of Meds Up wins
38.6%346 / 897Perfect Meds Up clears / Meds Up clears

Popular flex options

  • Aleph-Null 24.5%539 attacks
  • Sho'syl 23.5%519 attacks
  • Gulgortz 15.2%336 attacks
  • Sy-gex 10.8%238 attacks
  • Re'vas 5.6%124 attacks

Machines of War

  • Galatian 52.7%1,161 attacks
  • Reanimator 19.4%427 attacks
Observed Teams

Exact five heroes + recorded MoW. Every core hero is required. Minimum 10 attempts.

Top 10 of 35 qualifying combinations. Sorted by highest win rate. Limited sample: fewer than 20 attempts.

Scroll across to see all results →

AdMech: observed teams, highest win rate first
Complete TeamWin Rate ↓Wins / Attempts
Exitor-Rho Tan Gi'da Actus Vitruvius Gulgortz Forgefiend
95.7% 22 / 23
Exitor-Rho Tan Gi'da Actus Vitruvius Gulgortz Biovore
93.9% 31 / 33
Exitor-Rho Tan Gi'da Actus Vitruvius Anuphet Reanimator
92.9% 52 / 56
Exitor-Rho Tan Gi'da Actus Vitruvius Sho'syl Biovore
91.9% 34 / 37
Exitor-Rho Tan Gi'da Actus Vitruvius Gulgortz Rukkatrukk
90.9%Limited sample 10 / 11
Exitor-Rho Tan Gi'da Actus Vitruvius Gulgortz Reanimator
86.7% 52 / 60
Exitor-Rho Tan Gi'da Actus Vitruvius Sy-gex Forgefiend
86.7%Limited sample 13 / 15
Exitor-Rho Tan Gi'da Actus Vitruvius Re'vas Galatian
85.5% 59 / 69
Exitor-Rho Tan Gi'da Actus Vitruvius Aleph-Null Tson'ji
84.6%Limited sample 11 / 13
Exitor-Rho Tan Gi'da Actus Vitruvius Re'vas Reanimator
84.6%Limited sample 11 / 13
Hard Maps
Recorded map × Medicae results
Clear rateMapMedicaeAttemptsClearsFailuresPerfectsClears with deaths
78.4%Hard mapNo Meds Buff148116325066
64.5%Hard mapMeds Up203131723695
84.3%Normal mapNo Meds Buff813685128302383
73.7%Normal mapMeds Up1,040766274310456
Team Tips
  • Put Exitor-Rho beside the target before other Mechanical units attack it, triggering his follow-up damage.
  • Leave an adjacent hex open for Tan Gi’da’s next Skitarii while building summons in Protector mode.
  • Use Actus’s repair on an eligible unit with a useful target in range to generate another attack.
  • Rho’s Infiltrate helps him approach Overwatch; check the kill and follow-up routes before exposing the rest of the team.

Community discussions: Rho versus Re’vas, AdMech attack-chain tips.

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