Tacticus Hero Guides & Rankings
119 Heroes · Updated Nov 3, 2026
Hero directory
How scoring worksScroll horizontally to compare all ratings.
Abaddon | 7.30 | 7.0 | 7.5 | 8.5 | 6.20 | — |
|---|---|---|---|---|---|---|
Abraxas | 7.53 | 7.5 | 7.0 | 7.5 | 7.13 | +0.25 |
Actus | 6.79 | 7.0 | 6.5 | 7.5 | 6.15 | — |
Adamatar | 3.11 | 4.0 | 4.0 | 3.0 | 1.45 | — |
Aesoth | 7.10 | 9.0 | 5.0 | 8.0 | 6.42 | — |
Aethana | 4.65 | 2.0 | 5.0 | 4.5 | 6.09 | +0.25 |
Ahriman | 7.08 | 7.5 | 8.0 | 7.5 | 5.31 | — |
Aleph-Null | 6.80 | 3.0 | 6.0 | 9.5 | 7.71 | +0.25 |
Âmmuk | 5.59 | 7.0 | 9.0 | 4.5 | 1.85 | — |
Angrax | 6.35 | 4.0 | 6.0 | 8.0 | 6.41 | +0.25 |
Anuphet | 6.49 | 7.0 | 5.5 | 8.0 | 5.46 | — |
Archimatos | 7.23 | 7.0 | 7.0 | 7.0 | 6.93 | +0.25 |
Arjac | 3.38 | 1.0 | 6.0 | 4.5 | 2.00 | — |
Asmodai | 2.13 | 3.0 | 1.0 | 2.5 | 2.02 | — |
Atlacoya | 5.27 | 8.0 | 4.0 | 4.0 | 5.06 | — |
Aun'Shi | 5.63 | 5.0 | 8.0 | 6.0 | 3.53 | — |
Azkor | 4.53 | 3.0 | 6.0 | 5.5 | 2.62 | +0.25 |
Azrael | 4.56 | 4.0 | 5.5 | 6.0 | 2.76 | — |
Baldr | 5.03 | 3.0 | 5.0 | 7.5 | 4.63 | — |
Baraqiel | 5.46 | 4.0 | 7.5 | 7.0 | 3.34 | — |
Bellator | 5.86 | 4.0 | 4.0 | 7.5 | 6.94 | +0.25 |
Burchard | 5.41 | 3.0 | 5.0 | 7.5 | 5.16 | +0.25 |
Calandis | 4.11 | 1.0 | 5.0 | 4.0 | 5.42 | +0.25 |
Calgar | 5.76 | 5.0 | 5.5 | 7.0 | 5.52 | — |
Celestine | 5.80 | 4.0 | 8.0 | 7.5 | 3.71 | — |
Certus | 2.66 | 1.0 | 3.5 | 1.5 | 3.66 | +0.25 |
Cezare | 5.65 | 2.0 | 9.5 | 7.5 | 3.60 | — |
Corrodius | 5.48 | 1.0 | 8.5 | 7.5 | 3.94 | +0.25 |
Creed | 3.10 | 1.0 | 5.5 | 4.5 | 1.40 | — |
Cyrus | 2.60 | 2.0 | 2.5 | 4.5 | 1.41 | — |
Dante | 7.49 | 8.5 | 8.5 | 5.5 | 7.45 | — |
Darkstrider | 4.89 | 7.0 | 6.0 | 3.5 | 3.05 | — |
Deathleaper | 3.61 | 1.0 | 5.0 | 5.5 | 2.94 | — |
Dreir | 5.57 | 3.0 | 7.0 | 7.5 | 4.78 | — |
Eldryon | 6.13 | 7.0 | 5.0 | 4.5 | 7.01 | +0.25 |
Exitor-Rho | 6.35 | 7.5 | 6.5 | 5.0 | 6.39 | — |
Fabius Bile | Pending | Pending | Pending | 6.5 | Pending | — |
Farsight | 6.43 | 7.0 | 7.0 | 7.0 | 4.71 | — |
Forcas | 5.67 | 5.0 | 5.5 | 8.0 | 4.17 | — |
Gibbascrapz | 6.00 | 3.0 | 6.5 | 8.0 | 5.49 | +0.25 |
Godswyl | 5.06 | 4.0 | 4.5 | 6.5 | 4.24 | +0.25 |
Gulgortz | 9.20 | 9.5 | 8.5 | 8.5 | 9.29 | +0.25 |
Haarken | 5.16 | 4.0 | 5.0 | 5.0 | 5.64 | +0.25 |
Hascule | 3.93 | 1.0 | 6.0 | 6.5 | 2.23 | — |
Hâvyr | 2.93 | 3.0 | 3.5 | 4.0 | 1.20 | — |
Helbrecht | 5.22 | 8.0 | 5.0 | 3.0 | 4.87 | — |
Hollan | 5.45 | 1.0 | 10.0 | 6.0 | 3.80 | +0.25 |
Imospekh | 6.19 | 4.0 | 5.5 | 8.5 | 5.76 | +0.25 |
Incisus | 5.17 | 1.0 | 4.5 | 8.5 | 5.70 | +0.25 |
Isaak | 6.01 | 4.0 | 10.0 | 6.5 | 3.53 | — |
Isabella | 6.71 | 4.0 | 5.0 | 10.0 | 6.85 | +0.25 |
Jaeger | 5.33 | 3.0 | 5.0 | 8.5 | 4.84 | — |
Jain Zar | 2.66 | 2.0 | 1.0 | 5.0 | 2.62 | — |
Judh | 5.22 | 2.0 | 10.0 | 4.5 | 3.39 | +0.25 |
Kariyan | 9.50 | 10.0 | 9.0 | 9.0 | 10.00 | — |
Khârn | 8.47 | 8.0 | 9.0 | 8.0 | 8.90 | — |
Kîmm | Pending | Pending | Pending | 4.5 | 1.00 | — |
Kut | 3.96 | 2.0 | 4.5 | 4.0 | 4.33 | +0.25 |
Laviscus | 6.57 | 10.0 | 4.5 | 3.5 | 8.29 | — |
Lhykhis | Pending | 7.0 | Pending | 4.0 | 2.02 | — |
Lucien | 6.15 | 4.0 | 7.0 | 8.0 | 5.58 | — |
Lucius | 6.03 | 3.0 | 9.5 | 8.0 | 3.62 | — |
Lysander | Pending | Pending | 8.5 | 5.0 | 1.85 | — |
Macer | 1.96 | 1.0 | 1.5 | 3.5 | 1.84 | — |
Makhotep | 4.82 | 3.0 | 4.5 | 6.0 | 4.76 | +0.25 |
Maladus | 6.38 | 1.0 | 8.0 | 8.5 | 7.04 | +0.25 |
Mataneo | 5.67 | 2.0 | 7.5 | 8.0 | 5.17 | — |
Maugan Ra | 4.58 | 4.0 | 5.0 | 5.0 | 4.33 | — |
Mephiston | 6.72 | 4.0 | 8.5 | 8.0 | 6.39 | — |
Morvenn Vahl | 3.55 | 2.0 | 3.5 | 6.5 | 2.22 | — |
Nauseous | 6.32 | 1.0 | 7.5 | 9.5 | 7.30 | — |
Neurothrope | 5.55 | 7.5 | 6.5 | 2.5 | 5.71 | — |
Nicodemus | 6.08 | 2.0 | 7.5 | 9.0 | 5.83 | — |
Njal | 3.24 | 1.0 | 9.0 | 1.5 | 1.48 | — |
Nubari | Pending | 5.0 | Pending | 4.5 | 1.56 | — |
Parasite of Mortrex | 4.61 | 4.0 | 5.5 | 7.0 | 1.93 | — |
Pestillian | 5.23 | 6.0 | 6.5 | 4.5 | 2.90 | +0.25 |
Ragnar | 6.43 | 5.0 | 9.0 | 5.0 | 6.72 | — |
Ramus | Pending | 3.0 | Pending | 5.0 | 1.08 | — |
Re'vas | 7.71 | 7.0 | 7.0 | 9.0 | 7.82 | — |
Roswitha | 4.22 | 6.5 | 3.0 | 2.5 | 3.89 | +0.25 |
Sarquael | 5.11 | 4.0 | 7.5 | 5.5 | 3.46 | — |
Sekhetar Robot | 3.92 | 3.0 | 5.5 | 5.5 | 1.69 | — |
Shadowsun | 4.34 | 4.0 | 6.5 | 4.5 | 2.35 | — |
Shiron | 5.12 | 5.0 | 7.5 | 4.5 | 3.49 | — |
Sho'syl | 6.36 | 5.0 | 6.5 | 8.0 | 5.94 | — |
Sibyll | 4.54 | 6.0 | 3.0 | 4.0 | 4.16 | +0.25 |
Snappawrecka | 5.20 | 4.0 | 6.0 | 5.0 | 4.78 | +0.25 |
Snotflogga | 7.15 | 4.0 | 8.0 | 9.0 | 7.58 | — |
Sy-gex | 4.27 | 3.0 | 7.0 | 5.0 | 2.06 | — |
Tan Gi'da | 7.25 | 7.5 | 6.5 | 8.0 | 7.01 | — |
Tanksmasha | 4.31 | 4.0 | 7.0 | 3.0 | 3.24 | — |
Tarvakh | 4.46 | 6.0 | 3.5 | 4.5 | 2.85 | +0.25 |
Thaddeus | 5.76 | 5.0 | 6.5 | 5.0 | 5.53 | +0.25 |
Thaumachus | 4.01 | 4.0 | 4.5 | 5.5 | 2.03 | — |
The Patermine | 5.65 | 3.0 | 10.0 | 5.5 | 4.09 | — |
Thoread | 4.07 | 3.0 | 3.5 | 5.0 | 3.78 | +0.25 |
Thothmek | 4.40 | 3.0 | 6.5 | 6.0 | 2.10 | — |
Thutmose | 4.53 | 2.0 | 6.0 | 5.0 | 4.13 | +0.25 |
Tigurius | 3.65 | 3.0 | 1.5 | 4.5 | 4.58 | +0.25 |
Titus | 5.50 | 3.0 | 5.0 | 7.5 | 5.50 | +0.25 |
Tjark | 3.05 | 2.0 | 4.5 | 3.5 | 2.20 | — |
Toth | 6.69 | 4.0 | 9.0 | 7.5 | 5.27 | +0.25 |
Trajann | 7.61 | 10.0 | 6.0 | 6.0 | 8.44 | — |
Typhus | 6.07 | 2.0 | 10.0 | 7.5 | 4.79 | — |
Tyrant Guard | 4.84 | 2.0 | 5.5 | 8.0 | 3.86 | — |
Tyrith | 5.09 | 2.0 | 7.0 | 8.5 | 2.87 | — |
Ulf | 4.32 | 5.0 | 5.0 | 4.5 | 2.77 | — |
Ûthar | Pending | 3.0 | Pending | 4.5 | 1.31 | — |
Vindicta | 5.39 | 5.0 | 3.5 | 7.5 | 4.55 | +0.25 |
Vitruvius | 6.71 | 8.5 | 6.0 | 6.0 | 6.32 | — |
Volk | 5.59 | 4.0 | 10.0 | 4.0 | 4.34 | — |
Vynn | 3.09 | 2.0 | 2.5 | 6.5 | 1.36 | — |
Winged Prime | 5.55 | 4.0 | 8.0 | 7.0 | 3.20 | — |
Wrask | 6.18 | 4.0 | 7.5 | 7.0 | 5.22 | +0.25 |
Xybia | 5.74 | 2.0 | 10.0 | 7.0 | 2.98 | +0.25 |
Yarrick | 4.06 | 3.0 | 5.0 | 5.0 | 3.23 | — |
Yazaghor | 6.11 | 6.5 | 7.0 | 5.0 | 4.93 | +0.25 |
Zapspitta | Pending | Pending | Pending | 4.0 | 1.05 | — |
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The methodology
How scoring works
Overall score
Each score contributes 25%.
Base = (Guild Raid + Guild War + Horde + Popularity) ÷ 4
Overall = min(10, Base + campaign bonus)
All four scores are needed. A missing score leaves the overall pending; it is never zero and the other weights do not change.
Campaign bonus
A hero explicitly required in a current Campaign or Event Campaign guide receives +0.25 once, even when required in several guides.
Guild Raid
Ratings use a hero’s distinct boss matchups in the Boss Meta Guide, supported by evidence in the Replay Library.
Raid = coverage score + breadth bonus
Meta bosses → coverage score:
1 → 72 → 83 → 8.54–5 → 96–7 → 9.58+ → 10
Alternate-only coverage: 1 boss → 6.5; 2+ bosses → 7
Breadth bonus = +0.5 for 1–2 Meta bosses and at least 5 selected bosses in total; otherwise 0
Count each boss once across Meta and Alternate teams, with Meta taking precedence. Heroes outside the selected teams retain their assessed raid and prime value. These are editorial bands; team results do not isolate individual damage.
Guild War
Meds Up attack wins and defensive holds across five seasons, with BF3, BF4 and BF5 weighted equally. Each role’s average hero rate maps to 5, and the stronger supported role sets the base. The lower range is calibrated so the weakest combined performer receives 1.
War = nearest half-point(min(10, Base + Attack bonus + Defense bonus))
Attack bonus = +0.5 for membership in a Top 10 attacking core. Defense bonus = +0.5 for membership in a Top 10 defending team. Each bonus applies once, for a maximum of +1.
Roles need sufficient battle, war and guild coverage; otherwise the rating remains Pending. The current evidence covers S23–27 through October 6, 2026.
Horde
Survival, Legendary Release Events and Onslaught receive equal weight. Each assessment considers a hero’s strongest supported contribution: clearing waves, sustaining allies or enabling teammates.
Horde = (Survival + LRE + Onslaught) ÷ 3
Rounded to the nearest half-point.
No further curve or guide bonus applies. Team, positioning, event and relic dependencies remain part of the assessment; provisional and preview ratings keep their evidence labels.
Popularity
Investment counts from Tacticus Planner at Silver I (S1), Gold I (G1), Diamond I (D1), Diamond III (D3) and Adamantine II (A2) receive equal weight. Each count is scaled against that milestone’s largest hero count.
Investment index = (S1 ÷ max(S1) + G1 ÷ max(G1) + D1 ÷ max(D1) + D3 ÷ max(D3) + A2 ÷ max(A2)) ÷ 5
Popularity: lowest index → 1 · mean index → 5 · highest index → 10
Scores follow straight lines between these three anchors and retain full precision.
The current dataset covers 118 heroes; Fabius Bile remains Pending. Counts are inferred to include that rank and higher; the measurement date is unconfirmed. Availability, release age and campaign requirements can influence investment, so this measures adoption rather than battle effectiveness.


























































































































