Gulgortz portrait

Xenos · Orks

Gulgortz

Warboss in Mega Armour

Overall hero rating 9.20 / 10

Score updated: Nov 3, 2026

Overall Hero Rating

How scoring works
9.20 / 10 Rank 2

Brings the muscle and the backup, helping his whole team hit harder and more often.

Mode ratings

Guild Raid 9.5 / 10

Adds extra attacks and mechanical triggers, making him a valuable teammate across many leading Laviscus and mechanical raid lineups.

Guild War 8.5 / 10

Teams featuring Gulgortz clear 77.4% of Meds Up attacks across equally weighted battlefields, with established attack and defense Meta bonuses.

Horde 8.5 / 10

Follow-up attacks, summons and repair access create strong repeated clearing, with relic support improving his sustained contribution to Ork formations.

Popularity 9.29 / 10

Planner investment: 91.8% at Gold I or higher, 68.3% at Diamond I or higher and 15.5% at Adamantine II.

Hero Stats

Game 1.43.130

Mythic · Mythic wings · Adamantine II

Health
13,352
Armor
3,471
Damage
3,471

Movement

3hexes

Melee

Eviscerating
Hits
2
Range
1
Pierce
50%

Ranged

Projectile
Hits
1
Range
3
Pierce
15%

Traits

Get Stuck In

Every two hits against an enemy within range 2 can produce an additional hit. The chance increases when at least two friendly Orks or four friendly units are adjacent to the target.

Big Target

Due to its size, this unit benefits less from cover but also provides some obstruction to enemy sighting. Does not get any bonuses from Tall Grass and Trenches. Adjacent friendly units receive -1 hit from ranged attacks, to a minimum of 1. Cannot be displaced.

Crushing Strike

Deals extra damage with normal melee attacks when this unit has not moved this turn.

Final Vengeance

When this unit loses its last Health, it immediately performs a normal attack on an eligible target and is then defeated as normal, unless Overkilled

Mechanical

Cannot be healed, but can be repaired instead. Note: units with the Living Metal trait also count as being Mechanical

Abilities

active ability

Waaagh!

If Boss Gulgortz has not moved, he summons 2 Ork Boyz in free adjacent hexes. Until the end of this turn, all friendly Orks and friendly units adjacent to Boss Gulgortz gain +1 Movement and their normal melee attacks deal +1044 Damage and score an additional hit. Boss Gulgortz then charges a targeted enemy in movement range, performing a normal melee attack against it. All friendly Ork Boyz take a turn. Ork Boyz' stats: 5872 Health 3654 Damage 1958 Armour

passive ability

Light ’im up!

After performing a normal attack, Boss Gulgortz performs a second attack against the same enemy, dealing 3x 1958-2610 Projectile Damage. If the target is defeated, leftover hits are allocated to any random enemy target within 3 hexes.

Relics

Mythic relic

Headwoppa's Killchoppa

Boss Gulgortz and all friendly Ork Boyz deal +290 Damage with melee attacks for each enemy unit that Boss Gulgortz has defeated in this battle.

Supporting Evidence