Guild Raid 4.0 / 10
A useful budget mechanical or multi-hit option, with a suggested role clearing guardsmen against the Sibyll prime and limited comparative results.
Mythic · Mythic wings · Adamantine III
If this unit has not attacked during its turn, nor after that, it attacks when an enemy moves within range during the enemy's turn
Regenerates a portion of its maximum Health at the start of the player’s turn. This unit is also Mechanical.
Cannot be healed, but can be repaired instead. Note: units with the Living Metal trait also count as being Mechanical
Deals 6x 2088-2610 Molecular Damage to an enemy within range 2. Any leftover hits are allocated to another enemy adjacent to the target and in range 2. Each enemy killed adds +1 hit and the ability keeps targeting new enemies until there are no more enemies or hits left.
Imospekh deals +1174 Damage while Overwatching. When Imospekh defeats a unit while Overwatching, they stay in Overwatch, retaining 1 fewer hits compared to the previous attack.
The relic bearer takes -579 Crit Damage for each adjacent friendly Mechanical unit and regenerates an additional 1456 Health from Living Metal.
Fabius LRE Guide
High Points Combination
Farsight LRE Guide
High Points Combination
Lysander LRE Guide
High Points Combination
Uthar LRE Guide
High Points Combination
Indomitus Mirror
Required
Dark Angels Event Campaign
Required
Z’Kar Incursion Guide
Core