Guild Raid 1.0 / 10
Offers fallback healing, but limited raid-specific support and competition for damage slots leave little established value in boss teams.
Mythic · Mythic wings · Adamantine III
Can heal a friendly unit as its action. The amount of Health restored equals the Healer’s Damage multiplied by the highest number of hits of any of their weapons.
Heals himself and all adjacent friendly units for 7830 Health. 9788 Health if Imperial.
When an adjacent friendly non-Mechanical unit is defeated, it is immediately revived with a maximum of 7830 Health, unless Overkilled. Can only be triggered once per turn.
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Indomitus
Supporting
Tyranids Event Campaign
Required