Khârn portrait

Chaos · World Eaters

Khârn

Champion of Khorne

Overall hero rating 8.47 / 10

Score updated: Nov 3, 2026

Overall Hero Rating

How scoring works
8.47 / 10 Rank 3

Relentless attacks make him a standout fighter against enemy teams and tough bosses.

Mode ratings

Guild Raid 8.0 / 10

Delivers strong damage in accepted Cawl and Magnus teams, with raid value concentrated in lineups that support those matchups.

Guild War 9.0 / 10

Teams featuring Khârn clear 79.9% of Meds Up attacks across equally weighted battlefields, with established attack and defense Meta bonuses.

Horde 8.0 / 10

Repeated attacks provide strong wave clearing, while automatic movement and friendly fire require spacing that protects teammates during prolonged fights.

Popularity 8.90 / 10

Planner records show 8,000 players at Gold I or higher, 6,459 at Diamond I or higher and 2,071 at Adamantine II or higher. Five equally weighted milestones determine this investment-based Popularity score.

Hero Stats

Game 1.43.130

Mythic · Mythic wings · Adamantine III

Health
13,097
Armor
2,910
Damage
3,638

Movement

3hexes

Melee

Eviscerating
Hits
4
Range
1
Pierce
50%

Traits

Blessings of Khorne

Gains extra damage and reduced incoming Psychic damage as units are defeated in melee during the battle, up to a cap.

Rapid Assault

Has +1 Movement until it makes a melee or ranged attack. Its first attack each battle, and subsequent attacks that turn, deal extra damage.

Final Vengeance

When this unit loses its last Health, it immediately performs a normal attack on an eligible target and is then defeated as normal, unless Overkilled

Abilities

active ability

Kill! Maim! Burn!

Deals 1x 6526-9396 Piercing Damage to an adjacent enemy. Then performs a second attack targeting an adjacent enemy, dealing 6x 1566-2088 Eviscerating Damage. Then performs a third attack targeting an enemy within range 2, dealing 1x 4306-6264 Plasma Damage. All attacks prioritise the same target until it is killed and then prioritise kills.

passive ability

The Betrayer

After performing a normal attack, Khârn performs a second attack against an adjacent enemy, dealing 4x 1828-2350 Eviscerating Damage. If Khârn has defeated an enemy this battle, at the start of his turn, he automatically moves up to 2 hexes towards the nearest unit and then deals 4x 1828-2350 Eviscerating Damage to an adjacent unit. Khârn prefers enemies for this automatic move and attack, but targets friendly units if no enemy is in range.

Supporting Evidence