Guild Raid Pending
Proposed Terminator teams have not established his raid contribution, so durability alone is not enough to assign a reliable score.
Imperial · Adeptus Astartes
Captain of the 1st Company
Overall hero rating PendingScore updated: Nov 3, 2026
Mythic · Mythic wings · Adamantine III
This unit starts the battle in Deep Strike. Units in Deep Strike can move to any free hex on the battlefield that is not adjacent to an enemy, but then cannot perform ranged attacks until the end of their turn, or they can move normally from their current position. Units in Deep Strike cannot be targeted or damaged until they have taken an action or ended their turn.
Reduces damage from the first attack each turn, except Psychic and Direct hits. This unit cannot be Suppressed.
If this unit is not already at 1 Health and would be defeated, its Health is instead reduced to 1 Health, unless Overkilled.
Deals extra damage with normal melee attacks when this unit has not moved this turn.
Marks a free hex on the battlefield that is not adjacent to an enemy unit. Lysander and all friendly Terminator Armour units within 2 hexes of Lysander are healed for 9788 Health and block an additional +1306 Damage until the beginning of their next turn. If they have not moved in this turn, they can also move on or adjacent to the hex marked by this ability. Using Titanhammer Squad does not end Lysander's turn. Initial cooldown: 1 round.
Lysander and all friendly adjacent Terminator Armour units deal +522 Damage. When they end their turn without attacking, they also have +522 Armour until the beginning of their next turn. The additional Damage and Armour are further increased by 30% of the affected unit's current Block Damage value.
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