Guild Raid 2.0 / 10
A limited raid-healing option, with little support for choosing him over stronger teammates in current Laviscus or other established raid teams.
Imperial · Blood Angels
Sanguinary Priest
Overall hero rating 6.08 / 10Score updated: Nov 3, 2026
Mythic · Mythic wings · Adamantine III
Can heal a friendly unit as its action. The amount of Health restored equals the Healer’s Damage multiplied by the highest number of hits of any of their weapons.
Has +1 Movement until it makes a melee or ranged attack. Its first attack each battle, and subsequent attacks that turn, deal extra damage.
All adjacent friendly non-mechanical units are set to 50% Health. Until the start of their next turn, affected units gain +20% pierce ratio with melee attacks and heal for 6526 Health if they perform a melee attack.
After moving, all adjacent friendly non-mechanical units regenerate 1958-2872 Health. If Nicodemus does not move, this ability triggers at the end of his turn.
The first time each turn that any unit adjacent to Nicodemus dies, he heals himself and all friendly adjacent units for 2622 Health. All affected units deal +728 Damage with normal melee attacks until the end of this turn.
Guild War Attackers
Guild War Defenders
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Lysander LRE Guide
High Points Combination
Tyranids Event Campaign
Supporting