Njal portrait

Imperial · Space Wolves

Njal

Lord of Runes

Overall hero rating 3.24 / 10

Score updated: Nov 3, 2026

Overall Hero Rating

How scoring works
3.24 / 10 Rank 101

Useful in specialised war teams, but difficult setup and weak wave clearing limit broader investment.

Mode ratings

Guild Raid 1.0 / 10

A retracted ice-synergy proposal leaves little supported raid utility, while evidence from other modes does not establish an effective boss role.

Guild War 9.0 / 10

Defenses featuring Njal hold in 39.2% of Meds Up battles across equally weighted battlefields, with an established attacking Meta bonus.

Horde 1.5 / 10

Ice dependent damage needs extensive setup, while low clearing reliability and limited sustain make Njal a weak general wave choice.

Popularity 1.48 / 10

Planner records show 721 players at Gold I or higher, 63 at Diamond I or higher and 7 at Adamantine II or higher. Five equally weighted milestones determine this investment-based Popularity score.

Hero Stats

Game 1.43.130

Mythic · Mythic wings · Adamantine III

Health
11,641
Armor
3,783
Damage
1,164

Movement

2hexes

Melee

Psychic
Hits
3
Range
1
Pierce
100%

Ranged

Psychic
Hits
2
Range
2
Pierce
100%

Traits

Psyker

When this unit performs a normal ranged attack, it also deals 50% of its Damage to a random enemy adjacent to the target.

Terminator Armour

Reduces damage from the first attack each turn, except Psychic and Direct hits. This unit cannot be Suppressed.

Unstoppable

This unit does not have to stop on special hexes and hex effects that would normally force a unit to end their Movement.

Abilities

active ability

Stormcaller

Target an enemy unit within 3 hexes. The target's hex and all adjacent hexes get covered in Ice. All enemies on hexes covered in Ice take 3x 652-914 Psychic Damage. Flying enemies damaged this way get Stunned for 1 round. This ability's Damage ignores all of the attacker bonuses and modifiers (including elevation), and cannot Crit.

passive ability

Lord Of Tempests

Njal's normal attacks deal +464 Damage for each hex surrounding him that is covered in Ice. The hex of each enemy that is hit by Njal's normal attacks is covered in Ice at the end of the attack.

Supporting Evidence