Guild Raid 5.0 / 10
Still useful in multi-hit teams and Corrodius prime lineups, but a weaker fit for the leading Laviscus damage engine.
Imperial · Space Wolves
Wolf Lord of the Blackmanes
Overall hero rating 6.43 / 10Score updated: Nov 3, 2026
Mythic · Mythic wings · Adamantine III
Deals extra melee damage to Big Targets and Vehicles. Has an additional chance to block damage equal to its current Armour.
When this unit loses its last Health, it immediately performs a normal attack on an eligible target and is then defeated as normal, unless Overkilled
Has +1 Movement until it makes a melee or ranged attack. Its first attack each battle, and subsequent attacks that turn, deal extra damage.
If Ragnar has not moved, he and all friendly Characters that don't have a normal ranged attack gain Unstoppable until the end of this turn. Additionally, their normal melee attacks have +36% Crit Chance and deal +2088 Damage until the end of this turn. Using War Howl does not end Ragnar's turn.
[i2p_Plural]When charging, Ragnar scores 3 additional hits and his critical hits deal an additional +1044 Crit Damage. If Ragnar has defeated one or more enemy Characters this battle, friendly Space Wolves also gain this ability.[i2p_One]When charging, Ragnar scores 3 additional hit and his critical hits deal an additional +1044 Crit Damage. If Ragnar has defeated one or more enemy Characters this battle, friendly Space Wolves also gain this ability.
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