Guild Raid 3.0 / 10
His active has reported value in off-meta raids, but damage remains below leading options and no distinct prime specialty is established.
Chaos · Thousand Sons
Soulless Automata
Overall hero rating 3.92 / 10Score updated: Nov 3, 2026
Mythic · Mythic wings · Adamantine II
In any turn where 3 or more enemy units have taken Psychic Damage, this unit will deal the maximum possible Damage with its attacks and abilities on that turn.
Cannot be healed, but can be repaired instead. Note: units with the Living Metal trait also count as being Mechanical
Ranged attacks against this character score -1 hit. This increases to -2 hits if this character is more than 2 hexes away from the attacker or to -3 hits when in Tall Grass. Attackers always score at least 1 hit.
This unit does not trigger Overwatch
If this unit has not attacked during its turn, nor after that, it attacks when an enemy moves within range during the enemy's turn
Deals 4x 3524-4698 Flame Damage to an enemy within range 2. Adds +1 hit for each attack with Psychic Damage that friendly units have performed this turn. Cannot exceed 9 hits. If this attack defeats the target, any leftover hits are scored against enemies adjacent to the target and within range 2, prioritising kills.
Adjacent friendly Chaos units have +1174 Armour. Adjacent friendly Psykers have +25% Block chance and block +1174 Damage. At the end of its turn, if the Sekhetar Robot is adjacent to a friendly Psyker, it starts Overwatching, even if it attacked during its turn.
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