Snappawrecka portrait

Xenos · Orks

Snappawrecka

Killa Kan

Overall hero rating 5.20 / 10

Score updated: Nov 3, 2026

Overall Hero Rating

How scoring works
5.20 / 10 Rank 65

Useful budget firepower with repair support, though tougher battles expose stronger alternatives.

Mode ratings

Guild Raid 4.0 / 10

A useful budget mechanical attacker with reported lower-tier success, but stronger replacements and limited endgame comparisons restrict his value in harder fights.

Guild War 6.0 / 10

Defenses featuring Snappawrecka hold in 29.7% of Meds Up battles across equally weighted battlefields, with established attack and defense Meta bonuses.

Horde 5.0 / 10

Mechanical repairs support a durable damage platform, while a scaling multi-target active offers useful bursts without consistent recurring wave coverage.

Popularity 4.78 / 10

Planner records show 4,567 players at Gold I or higher, 444 at Diamond I or higher and 5 at Adamantine II or higher. Five equally weighted milestones determine this investment-based Popularity score.

Hero Stats

Game 1.43.130

Mythic · Mythic wings · Adamantine III

Health
13,097
Armor
2,910
Damage
3,347

Movement

3hexes

Melee

Chain
Hits
3
Range
1
Pierce
20%

Ranged

Projectile
Hits
3
Range
3
Pierce
15%

Traits

Get Stuck In

Every two hits against an enemy within range 2 can produce an additional hit. The chance increases when at least two friendly Orks or four friendly units are adjacent to the target.

Big Target

Due to its size, this unit benefits less from cover but also provides some obstruction to enemy sighting. Does not get any bonuses from Tall Grass and Trenches. Adjacent friendly units receive -1 hit from ranged attacks, to a minimum of 1. Cannot be displaced.

Explodes

This unit explodes on death, dealing 25% of its max Health as Direct Damage to all adjacent units

Mechanical

Cannot be healed, but can be repaired instead. Note: units with the Living Metal trait also count as being Mechanical

Abilities

active ability

Dakka! Dakka! Dakka!

Deals 6x 2610-3262 Projectile Damage to an enemy within range 3. Adds +2 hits for each time Snappawrecka was repaired this battle, but cannot exceed 16 hits in total. If the target is defeated, leftover hits are allocated to random enemies within 3 hexes. Snappawrecka also loses 15% of his maximum Health.

passive ability

Power Trip

Normal attacks ignore 652 Armour. If Snappawrecka is at full Health, his normal attacks additionally score +1 hit and reduce the target's Armour by 652 Armour, but also cause Snappawrecka to lose 5% of his maximum Health.

Supporting Evidence