Guild Raid 4.0 / 10
A workable Neurothrope-team substitute with reported success, but his advantage over preferred options remains disputed and depends on the setup.
Chaos · Thousand Sons
Exalted Sorcerer
Overall hero rating 4.01 / 10Score updated: Nov 3, 2026
Mythic · Mythic wings · Adamantine III
In any turn where 3 or more enemy units have taken Psychic Damage, this unit will deal the maximum possible Damage with its attacks and abilities on that turn.
Can traverse impassable hexes and enemies and move between any elevation.
When this unit performs a normal ranged attack, it also deals 50% of its Damage to a random enemy adjacent to the target.
Target an enemy within 2 hexes. The target and any Summons it has summoned become possessed and immediately perform a normal attack against the closest enemy unit, preferring unpossessed targets. Possessed units deal 100% of their own Damage to a maximum of 7178 Damage per hit. Possessed Summons will move before attacking.
After moving, Thaumachus applies a Shield to the closest friendly unit within 2 hexes, preferring Thousand Sons units, then other Chaos units, then other friendly units, and lastly casting it on himself if there is no other valid target. The shield has 7178 Health and lasts one round. If Thaumachus does not move, then this ability triggers at the end of his turn.
After the relic bearer performs a normal attack, a friendly adjacent Summon performs a normal attack against an enemy in range, if possible. If the summon is a Daemon, it deals +1308 Damage with this attack.
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