Guild Raid 2.0 / 10
A fallback when a mechanical team is incomplete, with little current raid evidence to justify choosing him over stronger teammates.
Mythic · Mythic wings · Adamantine III
Regenerates a portion of its maximum Health at the start of the player’s turn. This unit is also Mechanical.
Cannot be healed, but can be repaired instead. Note: units with the Living Metal trait also count as being Mechanical
Can traverse impassable hexes and enemies and move between any elevation.
Deals 1x 3916-5220 Direct Damage to up to 5 enemies within 2 hexes.
After moving, deals 1x 3132-3916 Direct Damage to a random enemy within range 2. If Thutmose does not move, then this ability triggers at the end of his turn.
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Uthar LRE Guide
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Dark Angels Event Campaign
Required