Winged Prime portrait

Xenos · Tyranids

Winged Prime

Lead Warrior Organism

Overall hero rating 5.55 / 10

Score updated: Nov 3, 2026

Overall Hero Rating

How scoring works
5.55 / 10 Rank 53

Renewable summons help maintain pressure, though their survival and suitable targets determine lasting value.

Mode ratings

Guild Raid 4.0 / 10

His summons support alternative Neurothrope teams, offering useful off-meta value without an established place in the preferred raid lineup.

Guild War 8.0 / 10

Teams featuring Winged Prime clear 78.8% of Meds Up attacks across equally weighted battlefields, providing the stronger supported role.

Horde 7.0 / 10

Repeatable Hormagaunts and Synapse support create renewable pressure, provided attacks leave targets alive and summons survive long enough to contribute.

Popularity 3.20 / 10

Planner records show 2,484 players at Gold I or higher, 726 at Diamond I or higher and 36 at Adamantine II or higher. Five equally weighted milestones determine this investment-based Popularity score.

Hero Stats

Game 1.43.130

Mythic · Mythic wings · Adamantine III

Health
14,552
Armor
2,765
Damage
1,601

Movement

4hexes

Melee

Bio
Hits
6
Range
1
Pierce
30%

Traits

Synapse

Friendly units within 2 hexes ignore the effects of Instinctive Behaviour and Battle Fatigue.

Flying

Can traverse impassable hexes and enemies and move between any elevation.

Final Vengeance

When this unit loses its last Health, it immediately performs a normal attack on an eligible target and is then defeated as normal, unless Overkilled

Abilities

active ability

Alpha Warrior

If the Winged Prime has not moved this turn, summons a Tyranid Warrior on a free hex within Synapse range. The Tyranid Warrior cannot move this turn, but can immediately perform a normal attack against an enemy in range. Tyranid Warrior stats: 10440 Health 3916 Damage 2088 Armour

passive ability

Synaptic Linchpin

Whenever the Winged Prime, or another friendly unit with Synapse, performs a normal attack against an enemy and that enemy is not defeated, summons a Hormagaunt adjacent to the target, which immediately attacks the enemy. Cannot have more than 4 Hormagaunts summoned this way at the same time. Hormagaunt stats: 3916 Health 2872 Damage 784 Armour

Relics

Mythic relic

Maw-Claws of Thyrax

The relic bearer deals +438 Crit Damage for each adjacent Summon.

Supporting Evidence