Guild Raid 4.0 / 10
Extra-attack support and a suggested Winged Prime flame role offer situational value, with few specialist results establishing broader raid strength.
Chaos · World Eaters
World Eaters Terminator
Overall hero rating 6.18 / 10Score updated: Nov 3, 2026
Mythic · Mythic wings · Adamantine III
Gains extra damage and reduced incoming Psychic damage as units are defeated in melee during the battle, up to a cap.
This unit starts the battle in Deep Strike. Units in Deep Strike can move to any free hex on the battlefield that is not adjacent to an enemy, but then cannot perform ranged attacks until the end of their turn, or they can move normally from their current position. Units in Deep Strike cannot be targeted or damaged until they have taken an action or ended their turn.
Has +1 Movement until it makes a melee or ranged attack. Its first attack each battle, and subsequent attacks that turn, deal extra damage.
Reduces damage from the first attack each turn, except Psychic and Direct hits. This unit cannot be Suppressed.
This unit does not have to stop on special hexes and hex effects that would normally force a unit to end their Movement.
Deals 1x 4568-5482 Chain Damage to an adjacent enemy. This attack scores +1 hit for each time Wrask was attacked in this battle, to a maximum of 8 hits total. Any leftover hits are allocated to remaining adjacent enemies, prioritising kills.
When Wrask arrives from Deep Strike or defeats an enemy in melee, he and adjacent friendly Chaos units gain a Shield with 5220 Health for 1 round.
Each time the relic bearer attacks, it gains +215 Armour. After attacking 7 times, this bonus is reset and the relic bearer can use its active ability again.
Guild War Defenders
Fabius LRE Guide
High Points Combination
Lysander LRE Guide
High Points Combination
Uthar LRE Guide
High Points Combination
AdMech Event Campaign
Supporting
Sisters Event Campaign
Required
Biovore Incursion Guide
Flex