Wrask portrait

Chaos · World Eaters

Wrask

World Eaters Terminator

Overall hero rating 6.18 / 10

Score updated: Nov 3, 2026

Overall Hero Rating

How scoring works
6.18 / 10 Rank 30

Turns successful attacks into protective shields, giving nearby Chaos teammates a welcome boost to survival.

Mode ratings

Guild Raid 4.0 / 10

Extra-attack support and a suggested Winged Prime flame role offer situational value, with few specialist results establishing broader raid strength.

Guild War 7.5 / 10

Defenses featuring Wrask hold in 36.1% of Meds Up battles across equally weighted battlefields, with an established defensive Meta bonus.

Horde 7.0 / 10

Kill-triggered shields provide strong protection for nearby Chaos allies, with reliable kills and positioning needed to sustain the defensive benefit.

Popularity 5.22 / 10

Planner records show 5,347 players at Gold I or higher, 1,534 at Diamond I or higher and 14 at Adamantine II or higher. Five equally weighted milestones determine this investment-based Popularity score.

Hero Stats

Game 1.43.130

Mythic · Mythic wings · Adamantine III

Health
13,824
Armor
4,074
Damage
2,910

Movement

2hexes

Melee

Flame
Hits
4
Range
1
Pierce
25%

Traits

Blessings of Khorne

Gains extra damage and reduced incoming Psychic damage as units are defeated in melee during the battle, up to a cap.

Deep Strike

This unit starts the battle in Deep Strike. Units in Deep Strike can move to any free hex on the battlefield that is not adjacent to an enemy, but then cannot perform ranged attacks until the end of their turn, or they can move normally from their current position. Units in Deep Strike cannot be targeted or damaged until they have taken an action or ended their turn.

Rapid Assault

Has +1 Movement until it makes a melee or ranged attack. Its first attack each battle, and subsequent attacks that turn, deal extra damage.

Terminator Armour

Reduces damage from the first attack each turn, except Psychic and Direct hits. This unit cannot be Suppressed.

Unstoppable

This unit does not have to stop on special hexes and hex effects that would normally force a unit to end their Movement.

Abilities

active ability

Bloody Fury

Deals 1x 4568-5482 Chain Damage to an adjacent enemy. This attack scores +1 hit for each time Wrask was attacked in this battle, to a maximum of 8 hits total. Any leftover hits are allocated to remaining adjacent enemies, prioritising kills.

passive ability

Wrathful Devotion

When Wrask arrives from Deep Strike or defeats an enemy in melee, he and adjacent friendly Chaos units gain a Shield with 5220 Health for 1 round.

Relics

Mythic relic

Daemonflesh Plate

Each time the relic bearer attacks, it gains +215 Armour. After attacking 7 times, this bonus is reset and the relic bearer can use its active ability again.

Supporting Evidence