Guild Raid 7.0 / 10
Damage amplification gives strong value to multi-hit and developing Neurothrope teams, even where established top-end lineups favour other support choices.
Mythic · Mythic wings · Adamantine III
When this unit performs a normal ranged attack, it also deals 50% of its Damage to a random enemy adjacent to the target.
An enemy target within range 2 takes 1044-3916 Psychic Damage for each round that has started. If the target is eliminated, then an adjacent enemy unit also takes 1044-3916 Psychic Damage for each round that has started.
All enemy units exactly 2 hexes away from Eldryon take +1174 Damage from other friendly unit's normal attacks. Other friendly Aeldari units deal +1566 Damage with all their attacks to affected units instead.
Guild War Attackers
Fabius LRE Guide
High Points Combination
Farsight LRE Guide
High Points Combination
Lysander LRE Guide
High Points Combination
Uthar LRE Guide
High Points Combination
Saim Hann
Required
Z’Kar Incursion Guide
Flex