Guild Raid 6.5 / 10
Supports Neurothrope strategies and an established Mortarion alternative, although developed teams often favour Abaddon for other raid matchups.
Chaos · Thousand Sons
Tzaangor Enlightened
Overall hero rating 6.11 / 10Score updated: Nov 3, 2026
Mythic · Mythic wings · Adamantine III
In any turn where 3 or more enemy units have taken Psychic Damage, this unit will deal the maximum possible Damage with its attacks and abilities on that turn.
Can traverse impassable hexes and enemies and move between any elevation.
Target a friendly Psyker. Until the beginning of Yazaghor's next turn both he and the target deal an additional 1x 1306-2610 Psychic Damage with their normal attacks. Yazaghor performs a normal attack against the closest enemy unit, and then switches positions with the targeted Psyker. Note: this ability can only be used if Yazaghor has an enemy in range.
For each different enemy unit that was dealt Psychic Damage this turn Yazaghor deals +352 Maximum Damage with his normal ranged attacks. If three or more different enemy units have been dealt Psychic Damage this turn he gains +1 Movement and his normal ranged attack gets +1 Range until the end of this turn.
The first time Yazaghor loses Health and the first time he uses Sorcerous Facade, he summons a Copy of himself in a free adjacent hex with 66% of his own Health, Damage and Armour. The copies cannot use Sorcerous Facade or Thrydderghyre, but have Twisted Mirage as additional passive ability.
Guild Raid Boss Meta
Guild War Attackers
Fabius LRE Guide
High Points Combination
Lysander LRE Guide
High Points Combination
Uthar LRE Guide
High Points Combination
Saim Hann Mirror
Required
Biovore Incursion Guide
Core