Yazaghor portrait

Chaos · Thousand Sons

Yazaghor

Tzaangor Enlightened

Overall hero rating 6.11 / 10

Score updated: Nov 3, 2026

Overall Hero Rating

How scoring works
6.11 / 10 Rank 33

Helps psychic teammates reach useful positions and deliver stronger turns, rewarding coordinated team building.

Mode ratings

Guild Raid 6.5 / 10

Supports Neurothrope strategies and an established Mortarion alternative, although developed teams often favour Abaddon for other raid matchups.

Guild War 7.0 / 10

Teams featuring Yazaghor clear 71.1% of Meds Up attacks across equally weighted battlefields, with an established attacking Meta bonus.

Horde 5.0 / 10

Psychic repositioning can multiply Abraxas summons and solve tactical problems, but fragility and limited independent clearing keep Yazaghor primarily supportive.

Popularity 4.93 / 10

Planner records show 3,890 players at Gold I or higher, 937 at Diamond I or higher and 42 at Adamantine II or higher. Five equally weighted milestones determine this investment-based Popularity score.

Hero Stats

Game 1.43.130

Mythic · Mythic wings · Adamantine III

Health
10,914
Armor
2,037
Damage
7,130

Movement

4hexes

Melee

Physical
Hits
1
Range
1
Pierce
1%

Ranged

Heavy Round
Hits
1
Range
2
Pierce
55%

Traits

Weaver Of Fates

In any turn where 3 or more enemy units have taken Psychic Damage, this unit will deal the maximum possible Damage with its attacks and abilities on that turn.

Flying

Can traverse impassable hexes and enemies and move between any elevation.

Abilities

active ability

Sorcerous Facade

Target a friendly Psyker. Until the beginning of Yazaghor's next turn both he and the target deal an additional 1x 1306-2610 Psychic Damage with their normal attacks. Yazaghor performs a normal attack against the closest enemy unit, and then switches positions with the targeted Psyker. Note: this ability can only be used if Yazaghor has an enemy in range.

passive ability

Reality Unbound

For each different enemy unit that was dealt Psychic Damage this turn Yazaghor deals +352 Maximum Damage with his normal ranged attacks. If three or more different enemy units have been dealt Psychic Damage this turn he gains +1 Movement and his normal ranged attack gets +1 Range until the end of this turn.

Relics

Mythic relic

Thrydderghyre

The first time Yazaghor loses Health and the first time he uses Sorcerous Facade, he summons a Copy of himself in a free adjacent hex with 66% of his own Health, Damage and Armour. The copies cannot use Sorcerous Facade or Thrydderghyre, but have Twisted Mirage as additional passive ability.

Supporting Evidence