Burchard portrait

Imperial · Black Templars

Burchard

Aggressor Sergeant

Overall hero rating 5.41 / 10

Score updated: Nov 3, 2026

Overall Hero Rating

How scoring works
5.41 / 10 Rank 58

A sturdy answer to clustered enemies, provided healers and favourable positioning support his short reach.

Mode ratings

Guild Raid 3.0 / 10

An early multi-hit substitute with historical Winged Prime utility, but stronger raid options and limited current evidence keep his value modest.

Guild War 5.0 / 10

Defenses featuring Burchard hold in 30.0% of Meds Up battles across equally weighted battlefields, providing the stronger supported role.

Horde 7.5 / 10

Durable, recurring splash attacks clear clustered waves beside healers, while short reach, distant spawns and armoured enemies constrain output.

Popularity 5.16 / 10

Planner records show 5,221 players at Gold I or higher, 886 at Diamond I or higher and 3 at Adamantine II or higher. Five equally weighted milestones determine this investment-based Popularity score.

Hero Stats

Game 1.43.130

Mythic · Mythic wings · Adamantine III

Health
17,462
Armor
3,201
Damage
2,619

Movement

2hexes

Melee

Power
Hits
3
Range
1
Pierce
40%

Ranged

Bolter
Hits
3
Range
2
Pierce
20%

Traits

Crushing Strike

Deals extra damage with normal melee attacks when this unit has not moved this turn.

Mk X Gravis

Any incoming Damage has to go through Armour a second time. Does not apply to Crits

Suppressive Fire

An enemy hit by this unit’s ranged attack becomes Suppressed.

Abilities

active ability

Fragstorm Grenade Launcher

Deals up to 6x 3132-3916 Blast Damage to a target within 2 hexes. Any leftover hits are allocated to enemy units within 2 hexes, prioritising kills.

passive ability

Boltstorm

Normal ranged attacks deal an additional 3x 1958-2872 Bolter Damage to the target and to each enemy adjacent to the target that is also within range of Brother Burchard. Enemies hit are Suppressed for 1 round.

Relics

Mythic relic

Relic Power Fist

The relic bearer's attacks that deal Power Damage have a 50% chance to Suppress and a 50% chance to Stun enemies targeted by them. These chances are doubled if the attack is an active ability.

Supporting Evidence